AirDeck Camera off. Arrow keys and mouse drawing work without it.

Idea board · prototype

AirDeck

A slideshow that watches your hands instead of waiting for a clicker.

Start the camera, then stick your thumb out to the right to go on. Or press →.

01 · Problem

Presenting is still tied to a button.

  • Clickers die, get lost, and keep you close to the laptop.
  • A laser dot never shows up on a screen share or in a recording.
  • Almost nobody watches their own talk back, because finding the moments is a chore.

Thumbs up reveals the next line.

02 · Flow

Camera in, commands out.

Camerawebcam, 30 fps
→
Hand model21 points per hand, runs in the browser
→
Gesturethumb, point, OK sign, hold
→
Commandnext, laser, ink, build, record

Every command is also logged against the clock, which is what makes the review possible.

03 · Gestures

Try it on this slide.

Thumb out right for next, left for back
Point index finger shows a laser
OK sign thumb and index touching, other fingers up, draws
Thumbs up reveals the next build
Open palm held still wipes the ink
Fist held pauses the screen
Peace sign held starts or stops recording
L key hides or shows the laser

Make an OK sign and circle one of these. Ink stays on its own slide.

04 · Builds

Slides can animate on cue.

28
41
55
92
ClickerKeyboardVoiceHands

Made-up numbers. Each thumbs up grows one bar.

05 · Review

Record the take, then read it back.

  • Hold a peace sign to start recording yourself. Hold it again to stop.
  • You get the video with a slide timeline under it. Click a slide to jump there.
  • A table shows time per slide and which gestures you used, so rushed or dragged sections stand out.

06 · Close

Nothing leaves the room.

The hand model runs on this device. No camera frame is uploaded. Recordings stay in the browser until you download them.

Thumb out to the left to go back through it.

no hand

Touch area

Everything inside the box maps onto the whole slide. Drag it to where your hand rests comfortably, drag a corner to resize it, drag an edge to make it taller or wider, or drag on empty space to draw a new one. With follow on, it stays with you as you move.

How the take went

SlideTimeGestures